
Vladimir Trofimov
Sound Designer – Re-recording Mixer
Vladimir Trofimov
Sound Designer – Re-recording Mixer
Vladimir Trofimov
Sound Designer – Re-recording Mixer
Showreels
A showcase of standout work across games, television, film, and promotional projects
Showreels
A showcase of standout work across games, television, film, and promotional projects
Showreels
A showcase of standout work across games, television, film, and promotional projects
Selected Works
A selection of my recent work across games, commercials, and film.
Commercials & Promos
Film & TV
Games
Selected Works
A selection of my recent work across games, commercials, and film.
Commercials & Promos
Film & TV
Games
Selected Works
A selection of my recent work across games, commercials, and film.
Commercials & Promos
Film & TV
Games
Who I Am
I’m Vladimir Trofimov, a sound designer and re-recording mixer with over a decade of experience in film, television, and games.
Throughout my career, I’ve supervised audio teams, managed complex post-production workflows, and developed a deep understanding of both the creative and human aspects of sound.
My background in film sound gives me a strong sense of narrative and emotional pacing, which I bring into my work in games - crafting immersive worlds where sound supports gameplay, storytelling, and atmosphere.
I value precision, collaboration, and clear communication, and I approach every project with a balance of technical expertise and creative intent.

Who I Am
I’m Vladimir Trofimov, a sound designer and re-recording mixer with over a decade of experience in film, television, and games.
Throughout my career, I’ve supervised audio teams, managed complex post-production workflows, and developed a deep understanding of both the creative and human aspects of sound.
My background in film sound gives me a strong sense of narrative and emotional pacing, which I bring into my work in games - crafting immersive worlds where sound supports gameplay, storytelling, and atmosphere.
I value precision, collaboration, and clear communication, and I approach every project with a balance of technical expertise and creative intent.

Who I Am
I’m Vladimir Trofimov, a sound designer and re-recording mixer with over a decade of experience in film, television, and games.
Throughout my career, I’ve supervised audio teams, managed complex post-production workflows, and developed a deep understanding of both the creative and human aspects of sound.
My background in film sound gives me a strong sense of narrative and emotional pacing, which I bring into my work in games - crafting immersive worlds where sound supports gameplay, storytelling, and atmosphere.
I value precision, collaboration, and clear communication, and I approach every project with a balance of technical expertise and creative intent.

What I do
Game Sound Design
Designing and implementing interactive sound systems that enhance gameplay, reinforce mechanics, and bring depth to player experience.
Sound Supervision & Project Management
Overseeing the full audio pipeline - from concept to final mix - ensuring every creative and technical detail aligns with the project’s vision and deadlines.
Asset Creation & Foley
Crafting unique sound effects and textures tailored to each project’s aesthetic, with a focus on originality and emotional impact.
Film, Trailers & Cinematics
Extensive experience in sound for linear media - from feature films and series to trailers and promotional content, with attention to narrative clarity and dynamics.
Mixing & Mastering
Delivering balanced, cinematic mixes optimized for multiple formats and playback environments, maintaining cohesion across all elements.
Collaboration & Innovation
Working closely with directors, developers, and other creatives to solve challenges and explore new approaches to storytelling through sound.
What I do
Game Sound Design
Designing and implementing interactive sound systems that enhance gameplay, reinforce mechanics, and bring depth to player experience.
Sound Supervision & Project Management
Overseeing the full audio pipeline - from concept to final mix - ensuring every creative and technical detail aligns with the project’s vision and deadlines.
Asset Creation & Foley
Crafting unique sound effects and textures tailored to each project’s aesthetic, with a focus on originality and emotional impact.
Film, Trailers & Cinematics
Extensive experience in sound for linear media - from feature films and series to trailers and promotional content, with attention to narrative clarity and dynamics.
Mixing & Mastering
Delivering balanced, cinematic mixes optimized for multiple formats and playback environments, maintaining cohesion across all elements.
Collaboration & Innovation
Working closely with directors, developers, and other creatives to solve challenges and explore new approaches to storytelling through sound.
What I do
Game Sound Design
Designing and implementing interactive sound systems that enhance gameplay, reinforce mechanics, and bring depth to player experience.
Sound Supervision & Project Management
Overseeing the full audio pipeline - from concept to final mix - ensuring every creative and technical detail aligns with the project’s vision and deadlines.
Asset Creation & Foley
Crafting unique sound effects and textures tailored to each project’s aesthetic, with a focus on originality and emotional impact.
Film, Trailers & Cinematics
Extensive experience in sound for linear media - from feature films and series to trailers and promotional content, with attention to narrative clarity and dynamics.
Mixing & Mastering
Delivering balanced, cinematic mixes optimized for multiple formats and playback environments, maintaining cohesion across all elements.
Collaboration & Innovation
Working closely with directors, developers, and other creatives to solve challenges and explore new approaches to storytelling through sound.







