Vladimir Trofimov

Sound Designer – Re-recording Mixer

Vladimir Trofimov

Sound Designer – Re-recording Mixer

Vladimir Trofimov

Sound Designer – Re-recording Mixer

Showreels

A showcase of standout work across games, television, film, and promotional projects

Showreels

A showcase of standout work across games, television, film, and promotional projects

Showreels

A showcase of standout work across games, television, film, and promotional projects

Who I Am

Sound Designer
Re-recording Mixer
Creative Collaborator

I’m Vladimir Trofimov, a sound designer and re-recording mixer with over a decade of experience in film, television, and games.

Throughout my career, I’ve supervised audio teams, managed complex post-production workflows, and developed a deep understanding of both the creative and human aspects of sound.

My background in film sound gives me a strong sense of narrative and emotional pacing, which I bring into my work in games - crafting immersive worlds where sound supports gameplay, storytelling, and atmosphere.

I value precision, collaboration, and clear communication, and I approach every project with a balance of technical expertise and creative intent.

Who I Am

Sound Designer
Re-recording Mixer
Creative Collaborator

I’m Vladimir Trofimov, a sound designer and re-recording mixer with over a decade of experience in film, television, and games.

Throughout my career, I’ve supervised audio teams, managed complex post-production workflows, and developed a deep understanding of both the creative and human aspects of sound.

My background in film sound gives me a strong sense of narrative and emotional pacing, which I bring into my work in games - crafting immersive worlds where sound supports gameplay, storytelling, and atmosphere.

I value precision, collaboration, and clear communication, and I approach every project with a balance of technical expertise and creative intent.

Who I Am

Sound Designer
Re-recording Mixer
Creative Collaborator

I’m Vladimir Trofimov, a sound designer and re-recording mixer with over a decade of experience in film, television, and games.

Throughout my career, I’ve supervised audio teams, managed complex post-production workflows, and developed a deep understanding of both the creative and human aspects of sound.

My background in film sound gives me a strong sense of narrative and emotional pacing, which I bring into my work in games - crafting immersive worlds where sound supports gameplay, storytelling, and atmosphere.

I value precision, collaboration, and clear communication, and I approach every project with a balance of technical expertise and creative intent.

What I do

Game Sound Design

Designing and implementing interactive sound systems that enhance gameplay, reinforce mechanics, and bring depth to player experience.

Sound Supervision & Project Management

Overseeing the full audio pipeline - from concept to final mix - ensuring every creative and technical detail aligns with the project’s vision and deadlines.

Asset Creation & Foley

Crafting unique sound effects and textures tailored to each project’s aesthetic, with a focus on originality and emotional impact.

Film, Trailers & Cinematics

Extensive experience in sound for linear media - from feature films and series to trailers and promotional content, with attention to narrative clarity and dynamics.

Mixing & Mastering

Delivering balanced, cinematic mixes optimized for multiple formats and playback environments, maintaining cohesion across all elements.

Collaboration & Innovation

Working closely with directors, developers, and other creatives to solve challenges and explore new approaches to storytelling through sound.

What I do

Game Sound Design

Designing and implementing interactive sound systems that enhance gameplay, reinforce mechanics, and bring depth to player experience.

Sound Supervision & Project Management

Overseeing the full audio pipeline - from concept to final mix - ensuring every creative and technical detail aligns with the project’s vision and deadlines.

Asset Creation & Foley

Crafting unique sound effects and textures tailored to each project’s aesthetic, with a focus on originality and emotional impact.

Film, Trailers & Cinematics

Extensive experience in sound for linear media - from feature films and series to trailers and promotional content, with attention to narrative clarity and dynamics.

Mixing & Mastering

Delivering balanced, cinematic mixes optimized for multiple formats and playback environments, maintaining cohesion across all elements.

Collaboration & Innovation

Working closely with directors, developers, and other creatives to solve challenges and explore new approaches to storytelling through sound.

What I do

Game Sound Design

Designing and implementing interactive sound systems that enhance gameplay, reinforce mechanics, and bring depth to player experience.

Sound Supervision & Project Management

Overseeing the full audio pipeline - from concept to final mix - ensuring every creative and technical detail aligns with the project’s vision and deadlines.

Asset Creation & Foley

Crafting unique sound effects and textures tailored to each project’s aesthetic, with a focus on originality and emotional impact.

Film, Trailers & Cinematics

Extensive experience in sound for linear media - from feature films and series to trailers and promotional content, with attention to narrative clarity and dynamics.

Mixing & Mastering

Delivering balanced, cinematic mixes optimized for multiple formats and playback environments, maintaining cohesion across all elements.

Collaboration & Innovation

Working closely with directors, developers, and other creatives to solve challenges and explore new approaches to storytelling through sound.

Get in Touch

I’m always happy to connect - drop me a message anytime.

Get in Touch

I’m always happy to connect - drop me a message anytime.

Get in Touch

I’m always happy to connect - drop me a message anytime.